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Coroutines

In this tutorial series we are going to be learning about coroutines.

1. Coroutines allow us to make delays to code execution, pauses and perform tasks over time without blocking the main game loop.

2. Understand how coroutines allow you to create delays and pauses in code execution without freezing the game. Learn the basics of starting, stopping, and controlling coroutines within your scripts.

3. Implement real-world examples like waiting for actions, creating smooth transitions, and handling repeated tasks.

001-Introduction

005-Start method as coroutine

002-Adding multiple Delays

006-Timer Coroutine

003-Starting and Stopping Coroutine

007-Making clock

004-Parameterized Coroutines

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